to Bead 3
... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...
... ... to
Bead 2
The notion of an Entangled Bead
New beads are accepted for play by the Game Master.
The Game Master provides a game outline in the form of one or
more "entangled beads".
The Game Master must produce new entangled beads as new beads are
put into play.
The
metaphor of the quantum mechanical wave: The
creation of an entangled bead is a condensation of thought. This condensation is emergent.
Creation is metaphorically regarded as the spreading
of a quantum mechanical wave from the Game Master into the Game. The
"played beads" are then localization of this spreading potential field into specific
and well-focused "interpretations" of the entangled bead.
These localizations produce an energy source, an
appreciative social field, which is in turn processed by the Game Master to
produce additional entangled beads.
The
game is completed when the Game Master judges that all affordances posed in the
entangled beads have been expressed and closed. A Bead Game is a story is
told twice, once with entangled beads and once with localized beads. [1]
to Bead 3 ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... to Bead 2
[1] The notion of a set of affordances: The playing of the game depends
critically on putting into play beads that introduce new
"affordances" or "close" affordances naturally related to
the Master's entangled play. (An "affordance" is a "systemic
need" and comes in two categories, internal affordance of an autonomous
system, and the external affordance of an environment.)